Welcome to the Dark City: Munich WalkthroughMunich's Oktoberfest hides a dark secret – werewolves are afoot!Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we're pretty sure you'll find what you're looking for here.This document contains a complete Dark City: Munich game walkthrough featuring annotated screenshots from actual gameplay!We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.This walkthrough was created by Benjamin Chaplin, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.
Walkthrough Menu
- General Tips
- Chapter 1: Oktoberfest
- Chapter 2: Investigation
- Chapter 3: Intervention
General Tips
- This is the official guide for Dark City: Munich.
- This guide won't tell you when to zoom into a location; the screenshots show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
- Use the Map to fast travel to a location.
Chapter 1: Oktoberfest
- Press (A); get BROKEN CANE.
- Press (Bx14); get Map and Journal.
- Press (C).
- Use MAYOR'S LETTER on (D); get THEATER POSTER and WANTED POSTER.
- Use WANTED POSTER on (E).
- Use THEATER POSTER on (F); get CANE HANDLE.
- CANE HANDLE on BROKEN CANE.
- Solution (@1).
- Get CANE.
- Go (G).
- Use CANE on (H).
- Get BOX and BUTTON (1/2) (I).
- Press (Jx5); get BUTTONS (2/2).
- Use BOX, get PLIERS; BUTTONS (2/2) on BOX.
- Solution (@2): Press (1-4)-(2-3x2).
- Solve HOP; get MASK (1/3).
- Use PLIERS and press (K); get HANDLE.
- Press (K).
- Press (Lx2), drag (1-L); use HANDLE on (L), get HAND MIRROR and SCISSORS.
- Press (M)-(Nx2).
- Press (Ox5), press (P)-(Qx2)-(R); get MASKS (2/3).
- Use SCISSORS and press (S); get FLAG (1/4) and LEVER.
- Use LEVER on and press (K).
- Press (Tx2); get MASKS (3/3).
- Use MASKS (3/3) on (U).
- Solution (@3): Press (1-4)-(1-6)-(1-7).
- Get TWEEZERS and DRESSING ROOM KEY.
- Use DRESSING ROOM KEY and press (V).
- Solution (@4): Press (Ax1)-(Bx6)-(Cx3)-(Dx7), drag (1-4)-(3-2)-(5-6)-(7-8).
- Use HAND MIRROR on (W).
- Press (X).
- Press (Y); solve HOP.
- Drag (Z-1); press (Zx2), get SCREW and DOCTOR'S CARD.
- Go Journal.
- Use UNKNOWN ATTACKER and SCRAP WITH BUTTON on (A).
- Use VICTIMS on (B).
- Use DOCTOR'S WITNESSES on (C).
- Use NEWSPAPER and CLAW MARKS on (D).
- Press (Ex2); get SUSPECT'S PORTRAIT.
- Use SCREW and press (Fx4).
- Go (G).
- Use SUSPECT'S PORTRAIT on (H).
- Solve HOP.
- Get FLAGS (2/4) (I).
- Get SPADE GEM (J).
- Drag (1-2)-(3-4)-(5-6)-(7-8)-(9-10)-(11-12).
- Press (K-L) and use SPADE GEM on (M).
- Get AIR GUN (N).
- Press and use TWEEZERS on (O); press (P), get FLAGS (3/4).
- Use AIR GUN; get DOG WHISTLE.
- Use DOG WHISTLE on (Q); press (R), get HANDLE.
- Press (Sx2)-(Tx2)-(Ux2), get FLAGS (4/4).
- Use HANDLE and press (V).
- Solution (@5): Press (1)-(2x6)-(3x2)-(4x2)-(5x1)-(6x4)-(7x2)-(8x6).
- Get HOOK.
- HOOK and FLAGS (4/4) on AIR GUN; get AIR GUN WITH HOOK.
- Use AIR GUN WITH HOOK on (W); go (W).
- Get KITE (X).
- Use KITE; get RIBBON.
- Press (Y); get RAZOR.
- Press (Yx3).
- RAZOR on KITE.
- Solution (@6): Press (1-2-3-4-5-6).
- Get CODE.
- Use CODE on (Z).
- Solution (@7): Press (1x2)-(2x2)-(3x2)-(4)-(5x2).
- Get METAL LETTER (1/2).
- Press (A); get WRENCH.
- Use RIBBON on (B); get BROOM.
- Use BROOM on (C); solve HOP, get BIRD FIGURINE (1/2) and BELLOWS.
- Use WRENCH, press, and use BELLOWS on (D); get METAL LETTERS (2/2).
- Use METAL LETTERS (2/2) on (E); get BIRD FIGURINES (2/2).
- Use BIRD FIGURINES (2/2) on (F); get SAW HANDLE.
- Use SAW HANDLE on (G); get SAW.
- Use SAW on (A).
- Press (H); solve HOP.
- Press (I); press (1)-(2)-(3x2).
- Press (Jx2).
- Go Journal.
- Use ATTACKER on (K).
- Use ATTEMPT TO HURT and ESCAPE on (L).
- Use ACTOR'S CLUES on (M); get CARRIAGE LEVER.
- Go City Square.
- Use CARRIAGE LEVER on and press (N).
- Go (O).
- Press (P); solve HOP.
- Go (Q).
- Press (R).
- Get JACKET (S).
- Inspect JACKET; get FISH FIGURINE.
- RAZOR on JACKET; get PUNCH CARD.
- Use FISH FIGURINE and press (T); get CLOWN (1/2).
- Go Circus Wagons.
- Press and use PUNCH CARD on (U).
- Press (2-3-1)-(4-5-1)-(6-7-1); get TOKEN.
- Use TOKEN on (V); solve HOP, get CLOWNS (2/2).
- Use CLOWNS (2/2) and press (W); get MILK.
- Press (X) and use MILK on (Y); get WOLF CUB.
- Go Animal Cages.
- Use WOLF CUB and press (Zx5); get HAIR SAMPLE (1/3).
- Go (A).
- Press (B); solve HOP (B).
- Solution (@8): Drag (1-2)-(3-4)-(5-6).
- Get WOLFMAN'S ADDRESS.
- Go Circus Wagons.
- Press (1-2-3-4).
- Press (Cx2), get HORSESHOE.
- Use HORSESHOE on (D); get MASK.
- Use MASK on (E); press (1x2)-(2x2)-(3x2)-(4)-(5)-(6x2)-(7x2).
- Press (F); drag (G-H).
- Press (I-J-Kx2); get WOLFMAN'S DIARY.
- Use WOLFMAN'S DIARY; get HAIR SAMPLE (2/3).
- Solve HOP; get DART.
- Go Journal.
- Use CIRCUS POSTER on (L).
- Use PAWPRINTS and MISSING WOLF CUB on (M).
- Use THIEF'S COAT and POISONED DART on (N).
- Use FORTUNE-TELLER on (O).
- Use WOLFMAN on (P).
- Press (Px2); get FORTUNE-TELLER'S PORTRAIT.
- Go Animal Cages.
- Go (Q).
- Press (R); get DARTS (2/3) and FORTUNE-TELLER'S BOOK.
- Use FORTUNE-TELLER'S BOOK.
- Solution (@9).
- Solve HOP; get LENS.
- Press (S).
Chapter 2: Investigation
- Press (T).
- Press (U); solve HOP.
- Press (V); get DARTS (3/3).
- Press (W); get COIN (1/4).
- Press (Xx6).
- Drag (1-2)-(3-4)-(5-6); get DOG STATUETTE.
- Press (Yx4); get HAIR SAMPLES (3/3). (handkerchief in the window).
- Get FIRST AID KIT (Z).
- Press (1-5)-(2-6)-(3-6)-(4-6); get DOG STATUETTE.
- Use DOG STATUETTE and DOG STATUETTE on (A); get PENKNIFE.
- Use PENKNIFE on (B); get DRAWER HANDLE.
- Use DRAWER HANDLE and press (C); get COINS (2/4) and SPYGLASS.
- Use SPYGLASS and LENS and press (Dx3); get DOG TOKEN.
- Use FORTUNE-TELLER'S BOOK.
- Press (E).
- Use DOG TOKEN on (F).
- Drag (1-2)-(3-4)-(5-6)-(7-8) and press (G), get CROSS FIGURINE.
- CROSS FIGURINE on FIRST AID KIT.
- Press (1x2-2-3); get BANDGE.
- Use BANDGE on (H) and press (I); get SAFE KEY.
- Use SAFE KEY on (J).
- Solution (@10).
- Get CORKSCREW and notebook.
- Go Journal.
- Use FORTUNE-TELLER'S BOOK and HALF-HUMAN'S SIGN on (K).
- Use HALF-OWL on (L).
- Use POISONED DART on (M).
- Use MAYOR on (N).
- Use ATTACKER'S HANDKERCHIEF on (O).
- Use POSSIBLE WITNESS on (P).
- Press (Q); get HALF-HUMAN'S BADGE.
- Get KNOCKER (R).
- Press and use HALF-HUMAN'S BADGE on (S); get MONKEY CREST.
- Use FORTUNE-TELLER'S BOOK.
- Press (T).
- Use MONKEY CREST on (U).
- Drag (1-2)-(3-4)-(5-6)-(7-8); get COINS (3/4).
- Press (Vx2).
- Use KNOCKER and press (W).
- Press (X); get SQUIRREL.
- Press (Yx3); get PURSE.
- SQUIRREL on PURSE; get COINS (4/4) and SCREW AND NUT (1/2).
- Use COINS (4/4) on (X); solve HOP, get FOOD.
- Use FOOD on (Z); get HANDLE.
- Use HANDLE on (A).
- Press (1-2)-(1-4)-(3-4); use DOCTOR'S CARD on (Y), press (Ax3).
- Go (B).
- Press (Cx2); get REAGENT LIST (1/5).
- Get BROKEN CRUTCH, REAGENTS (2/5), and EMPTY SYRINGE (D).
- Press (Ex3); get SCREW AND NUT (2/2), PLIERS, and REAGENTS (3/5).
- Use CORKSCREW and EMPTY SYRINGE on (F); get REAGENTS (4/5).
- SCREW AND NUTS (2/2) on BROKEN CRUTCH; get CRUTCH.
- Use CRUTCH on (G); get REAGENTS (5/5).
- Use REAGENTS (5/5) and HAIR SAMPLES (3/3) on (H).
- Solution (@11): Press (Q-1-2-3-4-5-6-7)-(R-8-9-10-11)-(S-12-13-14), (T-15-16-17-18-19-20-21-22-23-24-25)-(U-26-27-28-29-30-31-32)-(V-33-34-35-36), (W-37-38-39-40-41-42-43-44)-(X-45-46-47-48-49)-(Y-50-51-52-53-54-55)-(Z-56-57).
- Get EMPTY BAG.
- Use EMPTY BAG on (I); solve HOP, get DOCTOR'S BAG.
- Use DOCTOR'S BAG and press (Jx3).
- Go Journal.
- Use HALF-WOLF ATTACKER on (K).
- Use HAIR RESEARCH RESULT and PHARMACY ADDRESS on (L).
- Press (J); get PHARMACIST'S ADDRESS.
- Use PHARMACIST'S ADDRESS on (M).
- Go (N).
- Press (O); get BROKEN LADDER.
- Use BROKEN LADDER; get DIAMOND RING.
- Get GLOVE (P).
- Use DIAMOND RING on (Q); get DOVE FIGURINE.
- Use PLIERS and press (R); get SIGNBOARD (1/3) and BELL (1/3).
- Press, use DOVE FIGURINE, and press (Sx2); get ANIMALS CLUE and BELLS (2/3).
- Use PLIERS on (T); get BOARDS (2/3).
- Press (U); get BOARDS (3/3).
- BOARDS (3/3) on BROKEN LADDER; get LADDER.
- Use LADDER on (V).
- Press (1x2)-(2)-(3)-(4)-(5)-(6)-(7); get MATCHES.
- Press (W-X-Y-Z-A), use ANIMALS CLUE on (A).
- Press (W-Y)-(W-A)-(W-Z)-(W-X); press (Yx3), get BELLS (3/3).
- Press and use BELLS (3/3) on (B).
- Solution (@12): Press the tubes to make the balls fall into snakes whose eyes match the color of the ball.
- Go (C).
- Press (D).
- Use HALF-HUMANS BADGE and DARTS (3/3) and press (D); solve HOP, get BOTTLES SET.
- Use BOTTLES SET on (D); get SNAKE CREST.
- Use FORTUNE-TELLER'S BOOK.
- Press (E).
- Use SNAKE CREST on (F).
- Drag (1-2)-(3-4)-(5-6)-(7-8); get SNAKE KEY.
- Get HAND MIRROR and CANDLE (G).
- Use SNAKE KEY and press (H).
- Press and use CANDLE and MATCHES on (I).
- Press (1-2); get FILE and REGISTER BOOK.
- Use GLOVE on (J); get MAGNIFIER.
- Use REGISTER BOOK and press (K); use MAGNIFIER on (L) and press (M).
- Solve HOP; get INN ADDRESS.
- Go Vince's Cab.
- Use ADDRESS on (N).
- Get MAGNET, PITCHFORK, and PILLOW (O).
- Use MAGNET; get KNOCKER.
- Use PITCHFORK on (P); get HAY and OIL.
- Use FILE on (Q); get LAMP.
- OIL and MATCHES on LAMP; get LAMP.
- Press, use KNOCKER, and press (R); get SHEPHARD FIGURINE.
- LAMP on (S), use SHEPHARD FIGURINE on (T); get EMBLEM PART.
- Use HAY on (T); get CHAIN.
- CHAIN on MAGNET; get MAGNET ON CHAIN.
- Use HAND MIRROR on (U), use MAGNET ON CHAIN on (V).
- Solution (@13): Drag (1-2), (3-4), (5-6).
- Go (W).
- Use HALF-HUMANS BADGE on (X).
- Solution (@14): Draw a path through three or more circles matching the colors on the right side to fill your tubes. Fill them twice.
- Get TEA SET.
- Use TEA SET; get BOAR CREST.
- Use FORTUNE-TELLER'S BOOK.
- Press (Y).
- Use BOAR CREST on (Z).
- Drag (1-2)-(3-4)-(5-6)-(7-8); get EMBLEM PART.
- Get TUSK (A).
- Use EMBLEM PART and EMBLEM PART on (B); get MINT (1/3).
- Use TUSK on (C); get TEA INGREDIENTS (2/3).
- Go Inn Yard.
- Press (1-2-3-4-5-6-7-8); get TEA INGREDIENTS (3/3).
- TEA INGREDIENTS (3/3) on TEA SET; get SEDATIVE TEA.
- Go Uptown Inn.
- Use TEA on (D); solve HOP, get ROOM KEY.
- Press (E).
- Use ROOM KEY on (F).
- Go (G).
- Use PILLOW on (H), use MATCHES on (I); get BUTTON.
- Press (J); get BOX KEY.
- Get MUG (1/4) and SILVER DECORATION (K).
- Use BUTTON on (L); get GLUE.
- Use BOX KEY and press (Mx3); get SCISSORS.
- Press (Nx3); get MUGS (2/4).
- Go Inn Yard.
- Press, use SCISSORS, and press (O); get MUGS (3/4).
- Use SCISSORS on (P); get WHEAT.
- Use WHEAT and press (Q); press (1-2-3-4-5), get FEATHER DUSTER.
- Go Uptown Inn.
- Use GLUE on (R); get MUGS (4/4).
- Use SILVER DECORATION on (S); get SCREWDRIVER.
- Solve HOP (T); get COAL DUST.
- Use SCREWDRIVER on (U); get POKER.
- Use MUGS (4/4) on (V); press (1-2-3-4), get CROSSBONES FIGURINE.
- Go Visitor's Room.
- Use POKER on (W); get GRINDSTONE.
- Use CROSSBONES FIGURINE on (X).
- Solution (@15).
- Press and use COAL DUST and FEATHER DUSTER on (Y).
Chapter 3: Intervention
- Walk down. Press (Z); get SIGNET RING.
- Use SIGNET RING on (A); get SKULL HANDLE.
- Use SKULL HANDLE and press (Bx3); get STONE MEDALLION and BLUNT AX.
- GRINDSTONE on BLUNT AX; get AX.
- Go Journal.
- Use POTION RECIPE, ATTACKER'S CLOTHES, PHARMACISTS' PRESCRIPTION, and OLD CASTLE POSTER on (C).
- Use HALF-SNAKE on (D).
- Use HALF-BOAR on (E).
- Use SPECIAL POTION on (F).
- Use SUSPECT'S ROOM KEY on (G).
- Get WEREWOLVES' CASTLE POSTER.
- Walk down. Use AX on (Z).
- Go Vince's Cab.
- Use WEREWOLVES' CASTLE POSTER on (H).
- Solve HOP (I); get CAT CREST.
- Use FORTUNE-TELLER'S BOOK.
- Press (J).
- Use CAT'S CREST on (K).
- Drag (1-2)-(3-4)-(5-6)-(7-8); get SICKLE HANDLE.
- Get AWL and HAMMER (L).
- Use SICKLE HANDLE on (M); get SICKLE.
- Press (1-2-3-4-5-6-7-8-9-10-11-12-13); use HAMMER on (M), get CHAIN.
- Use SICKLE and press (Nx5); get HARPOON.
- Use STONE MEDALLION on (O); get DOUBLE-HOOK.
- Use CHAIN on (P); use DOUBLE-HOOK and press (Q).
- Solve HOP (R); get OAR. Talk to man; get HAT.
- Use HARPOON on (S); get BROKEN FISHING ROD.
- Use HAT and OAR on (S).
- Press (T); solve HOP.
- Get ELASTIC and BROKEN SLINGSHOT (U).
- Use AWL and press (Vx2); get SIGNET RING (1/3).
- Press (Wx3); get WOODEN POLE.
- Press (1-2-3-4-5).
- Press (6-7-8-9-10-11); get CHESTNUTS.
- Press (Xx2); get FISHING HOOK.
- ELASTIC and CHESTNUTS on BROKEN SLINGSHOT; get SLINGSHOT.
- Use SLINGSHOT and press (Y); get PAW MEDALLION.
- Use PAW MEDALLION on (Z); get FISHING LINE.
- FISHING LINE and FISHING HOOK on BROKEN FISHING ROD; get FISHING ROD.
- Press, use FISHING ROD, and press (Ax2).
- Go (A).
- Get STONE CROW and LEVER (B).
- Use WOODEN POLE on (C); get GEM-EYE.
- Go (D).
- Press and use GEM-EYE on (E); get STONE BAT.
- Go (F).
- Press (Gx2).
- Use STONE CROW on (H), use STONE BAT on (I).
- Drag (H-1)-(I-2); get SCRAPER.
- Go (D).
- Use LEVER and press (J); press (J-Kx2-L), get WEREWOLF HAND.
- Use SCRAPER on (M).
- Press (1-2-3-4-5-6-7-8); go (M).
- Solve HOP (N); get PAW STAMP.
- Get SARCOPHAGUS PART (1/4), SIGNET RINGS (2/3), WRAP, and SIGNET RINGS (3/3) (O).
- Use WEREWOLF HAND on (P); press (1-2), get SARCOPHAGUS PART (2/4).
- Go Dungeon.
- Use SIGNET RINGS (3/3) and press (Qx2); get WINDOW CODE.
- Use PAW STAMP on (R); get WOLF STATUETTE.
- Go Castle Hall.
- Use WINDOW CODE on (S); solve HOP, get SARCOPHAGUS PART (3/4).
- Use WOLF STATUETTE and press (T).
- Solution (@16): Press (6-2-4-10)-(3x2-10)-(9-4)-(6-8x2-3-9x2).
- Get SARCOPHAGUS PART (4/4).
- Use SARCOPHAGUS PART (4/4) on (U).
- Press (1x2)-(2)-(3)-(4x2).
- Use HALF-HUMANS' BADGE on (V).
- Press (Vx3); get KNUCKLES.
- Press (W); solve HOP.
- Use WRAP on (E); use KNUCKLES on (F); get SHARD.
- Get PAPER BUNDLE (E).
- SHARD on PAPER BUNDLE; get DOCTOR'S RING.
- Go Journal.
- Use SECRET PASSAGE on (X).
- Use HALF-CAT on (Y).
- Use HALF-WOLF on (Z).
- Use THE RUNAWAY on (A).
- Use VICTIM on (B).
- Use DOCTOR RICHTER on (C).
- Get WOLF FIGURINE.
- Use FORTUNE-TELLER'S BOOK.
- Press (I).
- Use WOLF FIGURINE on (J).
- Drag (1-2)-(3-4)-(5-6)-(7-8); get ATLAS STATUETTE.
- Solve HOP (G); get PORTRAITS.
- Use PORTRAITS on (H); get ATLAS STATUETTE.
- Use ATLAS STATUETTE and ATLAS STATUETTE on (K).
- Go Doctor's Office.
- Solve HOP (L); get CODE.
- Use DOCTOR'S RING on (M).
- Solution (@17).
- Get FLOWER KEY and SKULL BADGE.
- Use SKULL BADGE on (N); get GOBLET.
- Use GOBLET and press (O); get WATER.
- Use CODE on (P).
- Press (7-3-9-5).
- Go (Q).
- Get SKULL KEY and POTION FORMULA (1/3) (R).
- Use SKULL KEY on (S); get GEAR (1/3) and MEDICAL FORCEPS.
- Use FLOWER KEY on (T); press (Tx3), get PLAN PICTURES (2/3).
- Use MEDICAL FORCEPS on (U); press (1-2-3-4-U), get PLAN PICTURES (3/3).
- Drag (5-6)-(7-8)-(9-10)-(11-12); use PLAN PICTURES (3/3) on (V).
- Drag (13-14)-(15-16)-(17-18); get CODE.
- Use CODE on (W).
- Solution (@18): Press (A)-(1), (B-D)-(2), (B-C)-(3), (A)-(4), (Cx3)-(5), (B-Dx2)-(6).
- Use WATER on (X); get GATE KEY.
- Go City Square.
- Use GATE KEY on (Y).
- Go (Z).
- Get BRICK, METAL DECORATION, GEARS (2/3), and METAL LETTER (A).
- Press (1-2-3-4); use METAL LETTER on (B), get WINCH HANDLE.
- Use BRICK and press (Cx2); get PLANT POISON.
- Drag (C) to (D); use METAL DECORATION on (D), get TOKEN.
- Use TOKEN on (E); get GEARS (3/3).
- Use GEARS (3/3) and WINCH HANDLE and press (F).
- Press (Gx2).
- Press (H); solve HOP.
- Go Journal.
- Use WEREWOLF COSTUME, EXTORTION OF ELZA, and UPDATED POISON on (I).
- Use SUPER-HUMAN IDEA on (J).
- Use MAYOR-SUBJECT on (K).
- Use CAUGHT HALF-HUMANS on (L).
- Get RESCUE PLAN.
- Press (1-2-3-4); get MASKS.
- Use RESCUE PLAN.
- Get BERRIES (1/3) (M).
- Press (Nx4); get TROWEL.
- Go Apothecary.
- Use PLANT POISON and TROWEL and press (Ox3); get ANTIDOTE INGREDIENTS (2/3).
- Solve HOP (P); get ANTIDOTE INGREDIENTS (3/3).
- Use ANTIDOTE INGREDIENTS (3/3) and press (Qx3); get ANTIDOTE.
- ANTIDOTE and MASKS on RESCUE PLAN; get RESCUE SET.
- Use RESCUE SET on (R).
- Congratulations! You've completed Dark City: Munich!
Created at: 2018-12-07